BEIJING - Game subscribers in China hit 490 million in 2013, with sales topping 83.17 billion yuan ($13.6 billion), the 2013 China Game Industry Annual Conference heard.
The number of subscribers rose 20.6 percent from a year previously and sales revenue surged 38 percent year-on-year, according to Sunday's report.
Client games are most popular with a market share of 64.5 percent, followed by browser games, mobile games, social games and console games.
As sales of mobile devices continue to sizzle, mobile games have grown sharply compared to a few years ago, and games on televisions, reader handles and wearable devices will be where market players scrabble in the future, according to the report.